■ Platform: PlayStation 3 ■ Category: Role-Playing
■ Publisher: Namco Bandai Games ■ Developer: Namco Bandai Games
Namcos handling of the Tales series is notoriously dickish, so it was a pleasant surprise when Tales of Graces ƒ actually made it to market, and in a surprisingly un-dickish move, only the extended cut made it state side, though, that also means the original was out in japan for years and never made it across the lake…
Tales of Graces ƒ plays like any Tales game; battles are real time and special moves are assigned to different directions on the left joy stick. Picking a direction and an attack type allows you to preform either basic or special attack chains. Unlike most Tales games Tales of Graces ƒ does not use SP to cast spells or use special moves; instead you use CC that can be replenished by simply guarding for a short period of time. Every moves requires CC to preform, and dodging at the right time allows you to store more CC than you could normally. Also introduced are titles that you equip and level up, each level granting you a new permanent upgrade to either skills or base stats. Each title also comes with a unique ability that is only available while that title is equipped making title choice fairly important during boss battles.